FCFort by d33dub

crysis singleplayer mods
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FCFort by d33dub

Post by nomad » 17 Apr 2019 05:56

FCFort by Darren "d33dub" Warwicker
Download link: (50MB) fc-fort.zip

FCFort.jpg (197.09 KiB) Viewed 563 times


v1.0 by d33dub

A single player map based on the original Far Cry maps
Fort and Pier, reworked and updated with Crysis eye candy.


This level can push systems fairly hard. Playing through it on Very High gfx
settings with anything less than a nVidia GTX or ATI 4850 could cause drops in
performance. This level can use up to 2Gb of memory on Very High gfx. I take no
responsibility for any PC's bursting into flames. :)


Title : FCFort

Gametype : Single Player

Release Date : 29/03/09

Filename : FCFort.zip

Author : Darren "d33dub" Warwicker

Web Page : N/A

Email : d33dub(AT)dsl(DOT)pipex(DOT)com


--- Construction ---

Editor used : Sandbox 2
Additional Software : Photoshop CS 2, Goldwave



1) Extract the "FCFort.zip" file into your Crysis\Mods directory.

2) To load the mod you can either load up Crysis and manually load the FCFort mod in the game's mod menu,
or you could create you own desktop shortcut by adding "-MOD FCFort" (without quotes) to the end of
the Target field of your Crysis desktop shortcut.

3) Once the mod has loaded, open the console by pressing the ¨ key, then type "map fcfort" (without quotes)
and hit ENTER to load the level.

Thanks to Luke Hatton for creating the FCFort theme tune and all the Beta Testing!

Thanks also to Darkwish for his HUD clock mod, Paul Reese. Marcus Allen and Paul Philpott for their beta testing,
and also to Crytek for creating the original Far Cry levels Fort and Pier.

Big Thanks to all the community members on CryMod for their knowledge and problem solving skills.

Copyright / Permissions
This level is copyrighted by Darren "d33dub" Warwicker 2009.

Don't make money from this level, i.e. put it on a CD
or any other electronic medium that is sold for money without my explicit permission!

Feel free to distribute this .zip for free through any electronic network,
provided you inform me and include this README file within the archive intact.

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