Only specific entity triggers something

Plug this into that over there...
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intrepidbiped
Posts: 5
Joined: 21 Apr 2019 06:12

Only specific entity triggers something

Post by intrepidbiped » 21 Apr 2019 06:19

If you use ProximityTriggers then assigning specific triggers to
specific boats is actually pretty easy.
Just uncheck the PlayerOnly box in the ProximityTrigger properties and
then enter the name of the boat you want to trigger the mine into the
OnlySelectedEntity field. Then no other entity will trigger the
explosion.

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