Search found 95 matches

by roadiereloaded
20 Aug 2019 11:15
Forum: FarCry reloaded
Topic: reloaded AI
Replies: 1
Views: 79

Re: reloaded AI

Setting up the patrols I think the biggest problem is that they fold when one dude dies. Someone came up with the idea to NOT do a logic all when they enter a vehicle to go somewhere to be dropped off but rather a timer that says - let's go, not waiting for any more stragglers. That would work - BUT...
by roadiereloaded
20 Aug 2019 10:52
Forum: FarCry reloaded
Topic: FarCry reloaded - level building log [WIP]
Replies: 9
Views: 340

Re: FarCry reloaded - level building log [WIP]

The big map works. I have adjusted the terrain (basics) and started to pull locations from the crysis levels / maps into reloaded. What I mean is that I went and imported all the layers needed to have the complete Harbor area from the assault level in Crysis - including AI points for nav, Visareas a...
by roadiereloaded
07 Aug 2019 10:36
Forum: FarCry reloaded
Topic: reloaded - huge map sandbox confirmed
Replies: 1
Views: 65

Re: reloaded - huge map sandbox confirmed

Good point, I am actually working on the nomad version now and I have started to alter the locations substantially. We are getting the same heightmaps as in FarCry and most of the Terrain stays unchanged but there have to be alterations. I found that I can take complete locations from the Crysis / C...
by roadiereloaded
03 Jul 2019 12:06
Forum: FarCry reloaded
Topic: FarCry reloaded - level building log [WIP]
Replies: 9
Views: 340

Re: FarCry reloaded - level building log [WIP]

reloaded-steps-one-map-1.png
reloaded-steps-one-map-1.png (3.64 MiB) Viewed 138 times
by roadiereloaded
23 May 2019 09:50
Forum: FarCry reloaded
Topic: FarCry reloaded - level building log [WIP]
Replies: 9
Views: 340

Re: FarCry reloaded - level building log [WIP]

so here is the latest iteration - still has to be tested in the sandbox ... might work ... ... the green dots are locations from the FarCry1 game. The 2 blue dots are 1 nanosuit player start and an Airfield I want near the main camp in the original Pier level. - the trigen area is an Idea so we can ...
by roadiereloaded
22 May 2019 14:21
Forum: FarCry reloaded
Topic: FarCry - what really happened
Replies: 7
Views: 268

Re: FarCry - what really happened

Good point so let’s think this through from the start. Now for the first part which is the original FarCry section if you like we need mercenaries. And crysis gives us Korean forces... now the most economic way to go would be to use them as is - could they be Philippine soldiers rented from the gove...
by roadiereloaded
22 May 2019 12:25
Forum: FarCry reloaded
Topic: ED209 or AT-ST? which one kicks ass?
Replies: 2
Views: 99

Re: ED209 or AT-ST? which one kicks ass?

yeah - they can do water - like rivers ... I will make a model in blender - adjust the legs a little, swap the hoofs for ed209 claws and then see what kind of turret it should have and where to store the tracker drones. This could be Krieger tech ... we need a thread about the story and lore and how...
by roadiereloaded
26 Apr 2019 09:51
Forum: Warhead
Topic: Learning From Crysis: The Making of Crysis Warhead
Replies: 0
Views: 137

Learning From Crysis: The Making of Crysis Warhead

Here is an interesting interview with Bernd Diemer about the making of Crysis Warhead that sheds some light on the decisions they made for the game. the original is on Gamasutra cry2.jpg Learning From Crysis: The Making of Crysis Warhead Tomorrow, Crytek and EA Partners will ship Crysis Warhead, a P...
by roadiereloaded
24 Apr 2019 12:18
Forum: FarCry reloaded
Topic: FarCry reloaded - level building log [WIP]
Replies: 9
Views: 340

Re: FarCry reloaded - level building log [WIP]

So, this is kind of the final heightmap. It has training and player start is somewhere near the outer reef in the reloaded part. Jack will of course wake up in the bunker. Training has the Carrier mission which I will not replicate. However, I will have the Container Wreck there so it will be a poin...
by roadiereloaded
11 Apr 2019 13:23
Forum: FarCry reloaded
Topic: FarCry reloaded - level building log [WIP]
Replies: 9
Views: 340

Re: FarCry reloaded - level building log [WIP]

Game Area. If FarCry reloaded is going to be one big level we need to plan how much we can put into it. As we know the island level is huge but less than 10% of it is actual game area - and that 10% area is only 30% land. Let's take a look at the tank level: a 2048 x 2048 map that probably translate...